This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_set_path_composite"
#include <bits/stdc++.h>
using namespace std;
#include "../../../lib/data_structure/segment_tree.hpp"
#include "../../../lib/graph/heavy_light_decomposition.hpp"
#include "../../../lib/math/modint.hpp"
using mint = ModInt<998244353>;
int main(){
int n, q; cin >> n >> q;
using T = pair<mint, mint>;
vector<T> f(n);
for(int i = 0; i < n; i++){
cin >> f[i].first >> f[i].second;
}
HeavyLightDecomposition hl(n);
for(int i = 1; i < n; i++){
int u, v; cin >> u >> v;
hl.add_edge(u, v);
}
hl.build();
auto op = [](T x1, T x2) -> T {
return {x1.first * x2.first, (x2.first * x1.second + x2.second)};
};
T ex = {1, 0};
SegTree<T> seg(n, op, ex), seg2(n, op, ex);
for(int i = 0; i < n; i++){
seg.update(hl.get(i), {f[i].first, f[i].second});
seg2.update(n - hl.get(i) - 1, {f[i].first, f[i].second});
}
mint ans = 0;
T g = ex;
auto query = [&](int l, int r){
g = op(g, seg.query(l, r));
};
auto query2 = [&](int l, int r){
g = op(g, seg2.query(l, r));
};
while(q--){
int t; cin >> t;
if(t == 0){
int p, c, d; cin >> p >> c >> d;
seg.update(hl.get(p), {c, d});
seg2.update(n - hl.get(p) - 1, {c, d});
}else{
int u, v, x; cin >> u >> v >> x;
g = ex;
hl.path_noncommutative_query(u, v, query, query2);
ans = g.first * x + g.second;
cout << ans << "\n";
}
}
}
#line 1 "test/library_checker/tree/vertex_set_path_composite.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_set_path_composite"
#include <bits/stdc++.h>
using namespace std;
#line 2 "lib/data_structure/segment_tree.hpp"
/**
* @brief Segment Tree
* @docs docs/data_structure/segment_tree.md
*/
template <typename T>
struct SegTree{
using FX = function<T(T, T)>; // T•T -> T となる関数の型
int n;
const FX fx;
const T ex;
vector<T> dat;
SegTree(int n_, const FX &fx_, const T &ex_) : n(), fx(fx_), ex(ex_){
int x = 1;
while(n_ > x){
x *= 2;
}
n = x;
dat.resize(n * 2);
for(int i = 0; i < n * 2; ++i){
dat[i] = ex;
}
}
SegTree(vector<T> &v, const FX &fx_, const T &ex_) : n(), fx(fx_), ex(ex_){
int x = 1;
while((int) v.size() > x){
x *= 2;
}
n = x;
dat.resize(n * 2);
for(int i = 0; i < n; ++i){
set(i, (i < (int) v.size() ? v[i] : ex));
}
build();
}
void set(int i, const T &x){ dat[i + n] = x; }
void build(){
for(int k = n - 1; k >= 1; k--) dat[k] = fx(dat[k * 2], dat[k * 2 + 1]);
}
T get(int i) const {
return dat[i + n];
}
void update(int i, const T &x){
i += n;
dat[i] = x;
while(i > 0){
i >>= 1; // parent
dat[i] = fx(dat[i * 2], dat[i * 2 + 1]);
}
}
T query(int a, int b){
T vl = ex;
T vr = ex;
int l = a + n;
int r = b + n;
while(l < r){
if(l & 1) vl = fx(vl, dat[l++]);
if(r & 1) vr = fx(dat[--r], vr);
l >>= 1;
r >>= 1;
}
return fx(vl, vr);
}
};
#line 2 "lib/graph/heavy_light_decomposition.hpp"
/**
* @brief Heavy Light Decomposition (重軽分解)
* @docs docs/graph/heavy_light_decomposition.md
*/
class HeavyLightDecomposition{
protected:
int V;
vector<vector<int>> G;
vector<int> stsize, parent, pathtop, depth, in, reverse_in, out;
int root;
private:
// Subtree Size
void buildStsize(int curr, int prev){
stsize[curr] = 1, parent[curr] = prev;
for(int &v : G[curr]){
if(v == prev){
if(v == G[curr].back()) break;
else swap(v, G[curr].back());
}
buildStsize(v, curr);
stsize[curr] += stsize[v];
if(stsize[v] > stsize[G[curr][0]]){
swap(v, G[curr][0]);
}
}
}
void buildPath(int curr, int prev, int &t){
in[curr] = t++;
reverse_in[in[curr]] = curr;
for(int v : G[curr]){
if(v == prev) continue;
if(v == G[curr][0]){
pathtop[v] = pathtop[curr];
} else{
pathtop[v] = v;
}
depth[v] = depth[curr] + 1;
buildPath(v, curr, t);
}
out[curr] = t;
}
public:
HeavyLightDecomposition(int node_size) : V(node_size), G(V), stsize(V, 0), parent(V, -1),
pathtop(V, -1), depth(V, 0), in(V, -1), reverse_in(V, -1), out(V, -1){}
void add_edge(int u, int v){
G[u].push_back(v);
G[v].push_back(u);
}
void build(int _root = 0){
root = _root;
int t = 0;
buildStsize(root, -1);
pathtop[root] = root;
buildPath(root, -1, t);
}
inline int get(int a){
return in[a];
}
int la(int a, int k) {
while(true){
int u = pathtop[a];
if(in[a] - k >= in[u]) return reverse_in[in[a] - k];
k -= in[a] - in[u] + 1;
a = parent[u];
}
}
int lca(int a, int b){
int pa = pathtop[a], pb = pathtop[b];
while(pathtop[a] != pathtop[b]){
if(in[pa] > in[pb]){
a = parent[pa], pa = pathtop[a];
} else{
b = parent[pb], pb = pathtop[b];
}
}
if(in[a] > in[b]) swap(a, b);
return a;
}
int dist(int a, int b){ return depth[a] + depth[b] - 2 * depth[lca(a, b)]; }
int jump(int from, int to, int k) {
if(!k) return from;
int l = lca(from, to);
int d = dist(from, to);
if(d < k) return -1;
if(depth[from] - depth[l] >= k) return la(from, k);
k -= depth[from] - depth[l];
return la(to, depth[to] - depth[l] - k);
}
void subtree_query(int a, const function<void(int, int)> &func){
func(in[a], out[a]);
}
void path_query(int a, int b, const function<void(int, int)> &func, bool include_root = true, bool reverse_path = false){
vector<pair<int, int>> path;
int pa = pathtop[a], pb = pathtop[b];
while(pathtop[a] != pathtop[b]){
if(in[pa] > in[pb]){
path.emplace_back(in[pa], in[a] + 1);
a = parent[pa], pa = pathtop[a];
} else{
path.emplace_back(in[pb], in[b] + 1);
b = parent[pb], pb = pathtop[b];
}
}
if(in[a] > in[b]) swap(a, b);
if(include_root) path.emplace_back(in[a], in[b] + 1);
else path.emplace_back(in[a] + 1, in[b] + 1);
if(!reverse_path) reverse(path.begin(), path.end());
else for(auto &p : path) p = make_pair(V - p.second, V - p.first);
for(auto [u, v] : path){
func(u, v);
}
}
void path_noncommutative_query(int a, int b, const function<void(int, int)> &func, const function<void(int, int)> &func2){
int l = lca(a, b);
path_query(a, l, func2, false, true);
path_query(l, b, func, true, false);
}
};
#line 2 "lib/math/modint.hpp"
#line 5 "lib/math/modint.hpp"
/**
* @brief ModInt
* @docs docs/math/modint.md
*/
template <long long Modulus>
struct ModInt{
long long val;
static constexpr int mod() { return Modulus; }
constexpr ModInt(const long long _val = 0) noexcept : val(_val) {
normalize();
}
void normalize(){
val = (val % Modulus + Modulus) % Modulus;
}
inline ModInt &operator+=(const ModInt &rhs) noexcept {
if(val += rhs.val, val >= Modulus) val -= Modulus;
return *this;
}
inline ModInt &operator-=(const ModInt &rhs) noexcept {
if(val -= rhs.val, val < 0) val += Modulus;
return *this;
}
inline ModInt &operator*=(const ModInt &rhs) noexcept {
val = val * rhs.val % Modulus;
return *this;
}
inline ModInt &operator/=(const ModInt &rhs) noexcept {
val = val * inv(rhs.val).val % Modulus;
return *this;
}
inline ModInt &operator++() noexcept {
if(++val >= Modulus) val -= Modulus;
return *this;
}
inline ModInt operator++(int) noexcept {
ModInt t = val;
if(++val >= Modulus) val -= Modulus;
return t;
}
inline ModInt &operator--() noexcept {
if(--val < 0) val += Modulus;
return *this;
}
inline ModInt operator--(int) noexcept {
ModInt t = val;
if(--val < 0) val += Modulus;
return t;
}
inline ModInt operator-() const noexcept { return (Modulus - val) % Modulus; }
inline ModInt inv(void) const { return inv(val); }
ModInt pow(long long n) const {
assert(0 <= n);
ModInt x = *this, r = 1;
while(n){
if(n & 1) r *= x;
x *= x;
n >>= 1;
}
return r;
}
ModInt inv(const long long n) const {
long long a = n, b = Modulus, u = 1, v = 0;
while(b){
long long t = a / b;
a -= t * b; std::swap(a, b);
u -= t * v; std::swap(u, v);
}
u %= Modulus;
if(u < 0) u += Modulus;
return u;
}
friend inline ModInt operator+(const ModInt &lhs, const ModInt &rhs) noexcept { return ModInt(lhs) += rhs; }
friend inline ModInt operator-(const ModInt &lhs, const ModInt &rhs) noexcept { return ModInt(lhs) -= rhs; }
friend inline ModInt operator*(const ModInt &lhs, const ModInt &rhs) noexcept { return ModInt(lhs) *= rhs; }
friend inline ModInt operator/(const ModInt &lhs, const ModInt &rhs) noexcept { return ModInt(lhs) /= rhs; }
friend inline bool operator==(const ModInt &lhs, const ModInt &rhs) noexcept { return lhs.val == rhs.val; }
friend inline bool operator!=(const ModInt &lhs, const ModInt &rhs) noexcept { return lhs.val != rhs.val; }
friend inline std::istream &operator>>(std::istream &is, ModInt &x) noexcept {
is >> x.val;
x.normalize();
return is;
}
friend inline std::ostream &operator<<(std::ostream &os, const ModInt &x) noexcept { return os << x.val; }
};
#line 8 "test/library_checker/tree/vertex_set_path_composite.test.cpp"
using mint = ModInt<998244353>;
int main(){
int n, q; cin >> n >> q;
using T = pair<mint, mint>;
vector<T> f(n);
for(int i = 0; i < n; i++){
cin >> f[i].first >> f[i].second;
}
HeavyLightDecomposition hl(n);
for(int i = 1; i < n; i++){
int u, v; cin >> u >> v;
hl.add_edge(u, v);
}
hl.build();
auto op = [](T x1, T x2) -> T {
return {x1.first * x2.first, (x2.first * x1.second + x2.second)};
};
T ex = {1, 0};
SegTree<T> seg(n, op, ex), seg2(n, op, ex);
for(int i = 0; i < n; i++){
seg.update(hl.get(i), {f[i].first, f[i].second});
seg2.update(n - hl.get(i) - 1, {f[i].first, f[i].second});
}
mint ans = 0;
T g = ex;
auto query = [&](int l, int r){
g = op(g, seg.query(l, r));
};
auto query2 = [&](int l, int r){
g = op(g, seg2.query(l, r));
};
while(q--){
int t; cin >> t;
if(t == 0){
int p, c, d; cin >> p >> c >> d;
seg.update(hl.get(p), {c, d});
seg2.update(n - hl.get(p) - 1, {c, d});
}else{
int u, v, x; cin >> u >> v >> x;
g = ex;
hl.path_noncommutative_query(u, v, query, query2);
ans = g.first * x + g.second;
cout << ans << "\n";
}
}
}